![]() You can select from among six aspect ratio choices (including Instagram specialties) and you can opt to include music from your collection of songs or videos, or find new music to buy. At launch, the free app automatically presents a For You compilation of your latest images and videos in an animated slideshow format - complete with zooms, multi-photo drop-ins, and transitions. PicPlayPost (Image credit: pic play post)Įven if you don’t have a clear sense of how to arrange your new collage, PicPlayPost has you covered. But it offers enough that it's well deserving of its place among the best photo collage apps, even against free alternatives.ĭownload Diptic: iOS (opens in new tab) 3. You can also apply a variety of adjustments to each photo, derived from your Camera Roll, Facebook, Dropbox, or Flickr accounts, add a song from your iTunes library, and share the package directly to social media.ĭiptic isn't free: the app costs $2.99 (a desktop Mac version is 99 cents), with additional layouts and texture packs, watermark removal, and more available as in-app purchases for 99 cents each. If you really like your composition, you can save custom layouts for reuse. The app lets you combine photos, videos, and Live Photos captured by your iPhone into a single template. You can adjust all aspects of the design including the size and color of the cell borders, frames, aspect ratio and fonts. It's not unlike what Alan Fletcher used to do, only he used scraps of print.Diptic - which works with both photos and videos in the same collage frame - showcases your narrative across tons of templates, in categories such as Animated, Classic, Jumbo, Bordered, Fancy and Fresh. It's fun, uses little brain power and can reap surprising results. Messing about with a photo and Diptic is a bit like doodling with a pencil. You might choose a pencil, you might choose a stylus. And it occurred to me that we're just using a tool to make an image. Perhaps in the future we'll hark back to these days and lament the demise of Diptic or Brushes or, dare I suggest, Photoshop – because we'll be originating and manipulating images in all sorts of new ways. What's this got to do with drawing? Maybe not much but maybe a bit. The realism of the original stuff, even after it's been abstracted, retains a foot in the real world and adds to the strangeness. These are made from the annual debris found in our greenhouse. I use Diptic and make them quickly in batches once I stumble across source material. Mere mirrored images take on forms I was not expecting and with hardly a thought – serendipitous dark bits become alien eyes. They couldn't be easier but I'm often surprised by the results. This all sprang to mind as I pondered why I'm obsessed with making these images on my phone. Ever new ways to manipulate and originate an image – all those apps! My view of the world is distorted, what with my field of endeavour, being a bit out of touch and being blessed by working with a number of illustrators that can draw the crap out of me. And then there's the tech. That's not a rhetorical statement, for all I know it's still prized like it used to be. I don't know how much value is given to the ability to draw these days in the world of graphic design. ![]() It was by far the best way to capture an idea – unhindered by the toil and tyranny of so called 'Mac visuals'. I'd poorly scribble an idea in front of him and he'd go away and perform magic with his markers. With a pencil.īack in the day, when I worked in England, I art directed an old-school marker visualiser to do this kind of thing. Over the last eighteen months I've used a pencil to design sculptural lectern panels for an ancient fort, I've scoped out interior spaces for a derelict textiles mill and I've conceived physical interactive installations. But needs must and two things surprised me: the first was that I wasn't awful and the second thing was that I enjoyed it. At first, I was a little reluctant nervous at my ability rusty. ![]() Not good drawing really but now that I'm an interpretive designer and what I design has changed, the need to capture ideas quickly has become more pertinent. I've found myself, in recent times, drawing for a living.
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