Slime Rancher 2 has already managed to accumulate an impressive number of “overwhelmingly positive” reviews so far, with over 2,500 responses on Steam as of the time of writing. However, the online reaction and responses on Steam signal that there’s plenty of customer satisfaction in the community. The game will be in Early Access for around 18 months, allowing Monomi Park plenty of time to listen and adapt the game to the feedback of its substantial community. As recently shared on a Steam developer update, Monomi Park has a clear vision for the game as being “where the world of Slime Rancher will grow and evolve for years to come.” Alongside new areas of exploration and trinkets to craft and get to grips with, Slime Rancher 2 will also have the potential to grow with its community. Slime Rancher 2 will feature many more slimes than the original title and will also have benefitted from a graphical overhaul in order to meet the powerful capabilities of the current console generation. The lengthy Early Access period will also be useful for the developers to perfect and polish their plans for the game’s full release. As well, of course, as rounding up and vacuuming those adorable blobs of slime to take back to the ranch. Players will this time be heading to Rainbow Island, where there’s a wealth of weird and wonderful ancient tech to discover. The highly engaging casual ranching simulator reprises the successful formula of the original game and also heralds the return of protagonist Beatrix LeBeau. The game, which is a sequel to the sleeper indie hit Slime Rancher, started its Early Access launch just yesterday on PC and on Xbox Series X/S and Xbox Game Pass. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017.
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